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Alysia[ | ]
Alysia | The Ice Weaver | Ranged | North | 210 | |||
Bio: From the frozen north comes the ice sculptor Alysia. Her power allows her to wield ice with both grace and deadly precision. She can damage and freeze her enemies from a distance, while shielding her allies with ice. Obsessed with shapes and form, she left her icy fortress of solitude to seek inspiration in the arena. | |||||||
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Ashka[ | ]
Ashka | The Molten Fury | Ranged | North | 210 | |||
Bio: A masked creature specialized in dark sorcery and pyro-kinetic powers. Casting devastating fire spells on his opponents, staying away from close combat. Don’t be fooled by his size, Ashka’s inner demon strikes fear into all who face him. | |||||||
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Bakko[ | ]
Bakko | Hero of Boulder Pass | Melee | North | 250 | |||
Bio: Bakko has a proud history, filled with bravery and courage. Most known for saving hundreds of people from getting slaughtered by the giants in the north. A heroic brawler armed with axe and shield. Bakko uses his shield to outmaneuver opponents and protect his teammates. Watch out for his earth shattering dash attacks, even calm warriors sometimes go berserk. | |||||||
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Blossom[ | ]
Blossom | The Forest Mender | Ranged | West | ||||
Bio: Blossom is a young faun from the deep forests of Silverdeep, where her kind keep to themselves, tending to the trees and animals. Sensing a disturbance in the natural order, Blossom eagerly embarks on a quest to find the source and set things right. Blossom uses nature to aid herself in battle and heal her allies. | |||||||
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Croak[ | ]
Croak | The Ranid Assassin | Melee | North | 230 | |||
Bio: His background is shrouded in mystery, his movements are supernatural and his reputation is whispered about. Croak loves to surprise his enemies, using his mobility to move in and out. His chameleonic stealth and flexible fighting style makes him exceptionally hard to catch. | |||||||
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Destiny[ | ]
Destiny | The Sky Ranger | Ranged | 220 | ||||
Bio: An elite sky ranger from the secluded, invisible city of Enza. Many years of rigorous combat training using Magi-tech weaponry makes Destiny an agile and deadly force to be reckoned with. Fed up with the strict regulations of living in Enza, Destiny often escapes the city to blow off some steam and have fun in the arena. | |||||||
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Ezmo[ | ]
Ezmo | The Mischievous | Ranged | East | 210 | |||
Bio: Ezmo was once imprisoned by the warlock, Aradu The Reserved, but managed to escape when his captor was too engrossed in reading his tome. Ezmo sealed Aradu's soul within the book, creating the Lost Soul Grimoire, and has carried it ever since. When he isn't playing tricks on people, Ezmo is searching for a way back to his home dimension. | |||||||
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Freya[ | ]
Freya | The Eye of the Storm | Melee | South | 230 | |||
Bio: Once a tribe queen, now a fearless contender. Her titanic hammers and overwhelming power of lighting is the perfect recipe for destruction, slowing down her foes with thundering spells to catch them off guard. | |||||||
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Iva[ | ]
Iva | The Scavenging Inventor | Ranged | East | 230 | |||
Bio: A scavenger from the outer realms. Iva has engineered her own arsenal of weapons. Firing crazy rockets or unleashing a storm of bullets is her way of greeting her opponents in the Arena. | |||||||
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Jade[ | ]
Jade | The Lone Gunner | Ranged | East | 210 | |||
Bio: A mysterious gunslinger with a score to settle. Born with eagle-eyes and armed with a lethal sniper rifle, Jade’s pinpoint accuracy is a serious threat for anyone who enters the arena. For close encounters she prefers a good old combination of stealth and homemade revolvers. The rumor says Jade joined the arena games to find the villain who killed her brother. Will she complete her dark quest of vengeance? | |||||||
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Jamila[ | ]
Jamila | The Shadowblade Assassin | Melee | 230 | ||||
Bio: A young assassin from the Shadowblade clan, Jamila suddenly found herself the new leader after the death of her mother, the previous matriarch. As the youngest leader in the clan’s history, some call her too inexperienced and undeserving of the title. Determined to silence those detractors, Jamila enters the arena to prove her mastery of the Shadow Arts. | |||||||
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Jumong[ | ]
Jumong | The Beast Hunter | Ranged | West | 210 | |||
Bio: Jumong is a trophy collector who has wandered the wildlands in the pursuit of a worthy challenge. No longer content with hunting the great beasts of the world, has led him to enter the arena looking for a new type of prey. He traps his foes and ends them with a well placed shot from his mighty bow. | |||||||
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Lucie[ | ]
Lucie | The Expelled Alchemist | Ranged | North | 190 | |||
Bio: Lucie is a highly skilled Alchemist. A rebel at school who got expelled from the Toleen Academy for mixing banned potions. She is a diverse contender who knows which brew makes you choke, heal or flee in fear. The arena has become her new playground for wild experiments. Seeing her smile while mixing ingredients of an unknown nature might make her look more crazy than cute. | |||||||
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Oldur[ | ]
Oldur | The Time Mender | Ranged | South | 210 | |||
Bio: Oldur is a mysterious creature able to bend time and space. He can mend wounds with powerful heals and reverse enemy attacks by freezing them in time. | |||||||
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Pearl[ | ]
Pearl | The Ocean Sage | Ranged | South | 190 | |||
Bio: Pearl is a sage able to control the oceans and whatever creatures that lurk below. Pearl transforms water into volatile attacks, rejuvenating streams and protecting bubbles. | |||||||
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Pestilus[ | ]
Pestilus | Lord of the Swarm | Ranged | North | 200 | |||
Bio: Pestilus is the head priest of Quna. He serves the Qunan royal family, but secretly worships an evil deity, Rasal. His schemes manipulated the king into exiling the crown prince. In the arena, Pestilus unleashes swarms of insects to infest and cripple his enemies, releasing his innermost darkest desires. | |||||||
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Poloma[ | ]
Poloma | The Psychopomp | Ranged | West | 210 | |||
Bio: A psychopomp from the deep forests of Silverridge, Poloma uses shamanic powers to guide life and spirits alongside her protector and loyal creature, Toki. A dark disturbance among souls has put Poloma on a new path, leaving her safety and home behind. Driven by her burning curiosity and extraordinary senses, Poloma now seeks her answers in the arena. | |||||||
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Raigon[ | ]
Raigon | The Exiled Prince | Melee | South | 230 | |||
Bio: Raigon is the former crown prince of Quna. He was a well-respected figure among the kingdom’s warriors, until he was exiled due to the manipulations of Pestilus. For now, the arena serves as a decent place to find work and set the wheels in motion for his retaliation. | |||||||
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Rook[ | ]
Rook | The Hungering Berserker | Melee | East | 250 | |||
Bio: A mighty chieftain rushing into battle with a giant hammer in one hand and his dinner in the other. Rook likes to smash his enemies, with boulders, with hammers and even with his body. Once he goes berserk he turns into an unstoppable force. | |||||||
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Ruh Kaan[ | ]
Ruh Kaan | The Crypt Warden | Melee | East | 230 | |||
Bio: Ruh Kaan was awoken when a grave robber desecrated the sacred crypts Ark'Dun. Pursuing the trespasser led him to the Arenas where he is still tracking his quarry. He wields his dark powers to remove those who would stand in his way, taking great pleasure in consuming their souls. | |||||||
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Shen Rao[ | ]
Shen Rao | Tempest of the East | Ranged | Placeholder | 230 | |||
Bio: Shen Rao was once The Dragon of Storms, revered as a deity for his majesty and power. In his arrogance, he defied the dark powers of the Void but he was defeated and sealed within a human body, reduced to a fraction of his former strength. In battle he utilizes remnants of his dormant powers, raining down lightning and engulfing his enemies in violent thunderstorms. | |||||||
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Shifu[ | ]
Shifu | The Spear | Melee | West | 230 | |||
Bio: Expert in the martial art of Ni’Shu and master of the spear. A highly mobile and dangerous duelist, his extraordinary combat prowess culminates in a range of deadly melee attacks. Trained to hunt down his opponents and move like the wind, facing Shifu is like walking into a tornado of spearheads. | |||||||
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Sirius[ | ]
Sirius | The Zenith | Melee | East | 210 | |||
Bio: Born under a purple sky and wrapped in the light of the brightest star, the prophecy was true and foretold the birth of the Zenith. Taken from his parents and sent to a monastery to learn the the way of the astronomers, Sirius is a calm prodigy who uses the energies of stars and planets as destructive spells and healing powers. | |||||||
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Taya[ | ]
Taya | The Wind of the West | Ranged | West | 210 | |||
Bio: An exceptionally swift hunter wielding a razor sharp boomerang. By shaping the wind around her taya is able to increase her speed and control her boomerang with deadly precision. | |||||||
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Thorn[ | ]
Thorn | The Twisted Terror | Melee | 250 | ||||
Bio: Ancient folklore speaks of Thorn, the destructive apparition. Using its network of thorn-covered roots, it would whip, rupture and drain the life out of any living thing indiscriminately. Some say Thorn is just a story to keep kids out of the forests at night, others say it is an old lie used as a cover-up for misdeeds. Thorn’s presence in the Arena is both a mystery, and a very bad omen. | |||||||
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Ulric[ | ]
Ulric | The Unwavering Light | Melee | 240 | ||||
Bio: Devout follower of the Way of Symphony, unwavering light against the dark, Ulric was trained in the holy Monastery of Resonance and has spent many years travelling the lands to spread the word of the Light. He joins the Arena now to demonstrate to allies, foes, and onlookers alike the primacy of the True Path. | |||||||
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Varesh[ | ]
Varesh | The Eternal | Ranged | South | 220 | |||
Bio: A being formed by the energies of others. Varesh uses his power to weaken and disrupt his enemies. By combining his powers he is able to unleash devastating attacks. | |||||||
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Zander[ | ]
Zander | The Magnificent Magician | Ranged | 210 | ||||
Bio: When the famous theatre troupe "The Phantomime Masquerade" disbanded after a series of tragic events, their magnificent magician Zander vanished without a trace. Known for his unparalleled perfection in card trickery, teleportation, duplication and transformation, this distinguished illusionist has now returned from the dead to turn the otherwise ceremonial arenas world-wide into spectacular revelries. | |||||||
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