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Battlerite Royale Wiki
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==Equipment== Equipment is used to gain superiority over the enemy such as additional Damage, Health, Movement Speed, Lifeleech. Currently you may have 4 different equipment items at the same time. <table border=1 cellpadding=0> <tr> <th rowspan=5 style='width:.8in> <p> [[File:Equipment Key Ring.png|64x64px]]</p> </th> <th colspan=2 style='width:3in> <p> Lucky Keyring </p> </th> <th rowspan=5 style='width:.8in'>[[File:Circlet of Resilence.png|64x64px]] </th> <th colspan=2 style='width:3in> <p> Circlet of Resilience </p> </th> <th rowspan=5 style='width:.8in> <p> [[File:Equipment Amulet of Energy.png]]</p> </th> <th colspan=2 style='width:3in> <p> Amulet of Energy </p> </th> </tr> <tr> <td> <b>Damage vs Chest:</b> </td> <td> <p> <span style='color:#00FF00;'>40%</span> / <span style='color:#1E90FF;'>60%</span> / <span style='color:#BA55D3;'>80%</span> / <span style='color:#FFA500;'>100%</span> </p> </td> <td rowspan=2> <p> <b>Crowd Control Reduction:</b> </p> </td> <td rowspan=2> <p> <span style='color:#00FF00;'>12%</span> / <span style='color:#1E90FF;'>18%</span> / <span style='color:#BA55D3;'>24%</span> / <span style='color:#FFA500;'>30%</span> </p> </td> <td rowspan=2> <p> <b>Energy gain:</b> </p> </td> <td rowspan=2> <p> <span style='color:#00FF00;'>14%</span> / <span style='color:#1E90FF;'>21%</span> / <span style='color:#BA55D3;'>28%</span> / <span style='color:#FFA500;'>35% </span> </p> </td> </tr> <tr> <td> <p> <b>Bonus gold gain:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>40%</span> / <span style="color:#1E90FF;">60%</span> / <span style="color:#BA55D3;">80%</span> / <span style="color:#FFA500;">100%</span> </p> </td> </tr> <tr> <td> <p> <b>Max health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>8%</span> / <span style="color:#1E90FF;">12%</span> / <span style="color:#BA55D3;">16%</span> / <span style="color:#FFA500;">20%</span> </p> </td> <td> <p> <b>Max health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>10%</span> / <span style="color:#1E90FF;">15%</span> / <span style="color:#BA55D3;">20%</span> / <span style="color:#FFA500;">20%</span> </p> </td> <td> <p> <b>Max health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>6% </span> / <span style='color:#1E90FF;'>9% </span> / <span style='color:#BA55D3;'>12% </span> / <span style='color:#FFA500;'>15% </span> </p> </td> </tr> <tr> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Destroying a chest grants 50% fading haste for 5s</span> </p> </td> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Damage taken while stunned, feared, or silenced is reduced by 30%</span> </p></td> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Player kills grants 100% energy</span> </p> </td> </tr> <tr> <th rowspan=4 style='width:.8in> [[File:Equipment Ravager.png|64x64px]] </th> <th colspan=2 style='width:3in> <p> The Ravager </p> </th> <th rowspan=4 style='width:.8in> <p> [[File:Equipment Quickblade.png]]</p> </th> <th colspan=2 style='width:3in> <p> Hunter's Quickblade </p> </th> <th rowspan=4 style='width:.8in> <p> [[File:Equipment Reaper's Edge.png|64x64px]]</p> </th> <th colspan=2 style='width:3in> <p> Reaper's Edge </p> </th> </tr> <tr> <td> <p> <b>Damage & Healing:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>6% </span> / <span style="color:#1E90FF;">9%</span> / <span style="color:#BA55D3;">12%</span> / <span style="color:#FFA500;">15%</span> </p> </td> <td> <p> <b>Movement Speed:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>3%</span> / <span style="color:#1E90FF;">5%</span> / <span style="color:#BA55D3;">7%</span> / <span style="color:#FFA500;">9%</span> </p> </td> <td> <p> <b>Damage:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>4%</span> / <span style="color:#1E90FF;">6%</span> / <span style="color:#BA55D3;">8%</span> / <span style="color:#FFA500;">10%</span> </p> </td> </tr> <tr> <td> <p> <b>Max Health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>4%</span> / <span style="color:#1E90FF;">6%</span> / <span style="color:#BA55D3;">8%</span> / <span style="color:#FFA500;">10%</span> </p> </td> <td colspan=2 style='width:3in> <p> Every 30s your primary ability deals 8 bonus damage and inflicts fading snare for <span style='color:#00FF00;'>0.5</span> / <span style='color:#1E90FF;'>1</span> / <span style='color:#BA55D3;'>1.5</span> / <span style='color:#FFA500;'>2 </span>seconds </p> </td> <td> <p> <b>Life Leech:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>14%</span> / <span style="color:#1E90FF;">16%</span> / <span style="color:#BA55D3;">18%</span> / <span style='color:#FFA500;'>20% </span> </p> </td> </tr> <tr> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Deal 15% more damage to enemies below 30% Health</span> </p> </td> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Killing a player resets all your ability cooldowns</span> </p> </td> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Players kills heal you for 20 Health</span> </p> </td> </tr> <tr> <th rowspan=4 style='width:.8in> <p> [[File:Equipment Saddle.png]]</p> </th> <th colspan=2 style='width:3in> <p> Riding Saddle </p> </th> <th rowspan=4 style='width:.8in> <p> [[File:Equipment Boots.png]]</p> </th> <th colspan=2 style='width:3in> <p> Boots of Speed </p> </th> <th rowspan=4 style='width:.8in> <p> [[File:Equipment Breastplate of Vitality.png|64x64px]]</p> </th> <th colspan=2 style='width:3in> <p> Breastplate of Vitality </p> </th> </tr> <tr> <td> <p> <b>Mount Speed:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>9%</span> / <span style="color:#1E90FF;">12%</span> / <span style="color:#BA55D3;">15%</span> / <span style='color:#FFA500;'>18% </span> </p> </td> <td> <p> <b>Movement Speed:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>6% </span> / <span style="color:#1E90FF;">8%</span> / <span style="color:#BA55D3;">10%</span> / <span style="color:#FFA500;">12%</span> </p> </td> <td> <p> <b>Max Health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>16%</span> / <span style="color:#1E90FF;">24%</span> / <span style="color:#BA55D3;">32%</span> / <span style='color:#FFA500;'>40% </span> </p> </td> </tr> <tr> <td> <p> <b>Max Health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>8%</span> / <span style="color:#1E90FF;">12%</span> / <span style="color:#BA55D3;">16%</span> / <span style="color:#FFA500;">20%</span> </p> </td> <td> <p> <b>Max Health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>6% </span> / <span style="color:#1E90FF;">8%</span> / <span style="color:#BA55D3;">10%</span> / <span style="color:#FFA500;">12%</span> </p> </td> <td rowspan=2> <p> <b>Legendary Bonus:</b> </p> </td> <td rowspan=2> <p> <span style='color:#FFA500;'>10% chance when struck to gain a shield absorbing 15 damage</span> </p> </td> </tr> <tr> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Reduces mount cast time by 0.3s</span> </p> </td> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Increases movement speed by 25% when inside the Death Vortex</span> </p> </td> </tr> <tr> <th rowspan=4 style='width:.8in> <p> [[File:Equipment Sheep Medallion.png|64x64px]]</p> </th> <th colspan=2 style='width:3in> <p> Sheep Medallion </p> </th> <th rowspan=4 style='width:.8in'> <p> [[File:Equipment Arcane Eye.png|64x64px]] </p> </th> <th colspan=2 style='width:3in'> <p> Arcane Eye </p> </th> <th rowspan=4 style='border:none'> <p> </p> </th> <th colspan=2 style='border:none'> <p> </p> </th> </tr> <tr> <td> <p> <b>Max Health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>6%</span> / <span style="color:#1E90FF;">9%</span> / <span style="color:#BA55D3;">12%</span> / <span style="color:#FFA500;">15%</span> </p> </td> <td> <p> <b>Max Health:</b> </p> </td> <td> <p> <span style='color:#00FF00;'>1%</span> / <span style="color:#1E90FF;">12%</span> / <span style="color:#BA55D3;">16%</span> / <span style="color:#FFA500;">20%</span> </p> </td> <td style='border:none'> <p> </p> </td> <th style='border:none'> <p> </p> </th> </tr> <tr> <td colspan=2 style='width:3in> <p> Turn into a sheep on death, surviving for <span style='color:#00FF00;'>8</span> / <span style='color:#1E90FF;'>7</span> / <span style='color:#BA55D3;'>6</span> / <span style='color:#FFA500;'>5 </span>seconds returns you to life with 45 health and consumes this item. </p> </td> <td colspan=2> <p> Standing still reveals champions and hidden objects in a 6/8/10/12 radius. </p> </td> <td style='border:none'> <p> </p> </td> <td style='border:none'> <p> </p> </td> <td style='border:none'> <p> </p> </td> </tr> <tr> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Return to life with 15 more health</span> </p></td> <td> <p> <b>Legendary Bonus:</b> </p> </td> <td> <p> <span style='color:#FFA500;'>Dealing damage to an enemy reveals their location for 5s.</span> </p></td> <td style='border:none'> <p> </p> </td> <td style='border:none'> <p> </p> </td> </tr> </table> [[Category:Mechanics]] [[Category:Items]] [[Category:Equipment]] [[Category:Consumables]]
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