Abilities[edit | edit source]
Cast Time: 0.5
Throw a bouncing shuriken, dealing 16/12/8 / 17.3/13/8.6 / 18.6/13.9/9.3 / 19.8/14.9/9.9 damage and inflicting Snare.
Snare: Reduce target's movement speed by 30% for 1.5s.
Cast Time: 0.1s-0.8s
Hold to charge a dash for up to 0.8s to increase damage and distance. It deals 8-16 / 8.3-16.6 / 8.6-17.3 / 9-17.9 damage and dashing in to a wall triggers a wall jump that inflicts Incapacitate.
Incapacitate: Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.
10s / 9.5s / 9s / 8.5s
Cast Time: 0.1
Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible and increase your movement speed by 35% for 2.5s. Your next while invisible becomes Shadow Slice, dealing 12 / 13.4 / 14.9 / 16.3 damage and inflicting .
Phantom Cut: Deals 18 / 20.2 / 22.3 / 24.5 damage after a 2s delay.
Counter Duration: 1.2s
10s / 9s / 8s / 7s
Cast Time: 0.4
Launch a hook that deals 8 damage and pulls you and the enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall.
Legendary Bonus: inflicts Root for 1.2s.
12s / 11.4s / 10.8s / 10.2s
Cast Time: 0.7
Strike forward with both weapons. Deals 16 / 17.9 / 19.8 / 21.8 damage, inflicts Stun and heals yourself for 16 / 17.9 / 19.8 / 21.8 health on hit.
Stun: Target is unable to move or use abilities for 0.25s.