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Jumong

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Overview Cosmetics Responses


Stats
Type Ranged
Health Average (120)
Movement Speed Average (3.9)
Size Average (0.6)
Gold Battle Coin Icon.png 4450
Diamonds Diamond Icon.png 700
Portrait
Jumong Portrait.jpg
Bio
Jumong is a trophy collector who has wandered the wildlands in the pursuit of a worthy challenge. No longer content with hunting the great beasts of the world, has led him to enter the arena looking for a new type of prey. He traps his foes and ends them with a well placed shot from his mighty bow.
Jumong
The Beast Hunter
Jumong

Abilities[edit | edit source]

Ability Border Black.pngHunting Arrow icon.png
Hunting Arrow
LMB
Cooldown icon.png
0.25s
Energy icon.png
10%
Cast Time0.45s
Projectile
Fire an arrow that deals 16 / 17.3 / 18.6 / 19.8 damage and charges your bow on hit. A fully charged bow enables you to recast link=Black ArrowBlack Arrow icon.pngBlack Arrow, link=Rain Of ArrowsRain Of Arrows icon.pngRain Of Arrows, or link=Bear TrapBear Trap icon.pngBear Trap.
Max Weapon Charges: 3
Legendary Bonus: link=Hunting ArrowHunting Arrow icon.pngHunting Arrow bounces between enemies, dealing 16/8/4 damage.
Ability Border Black.pngSteady Shot icon.png
Steady Shot
RMB
Cooldown icon.png
6s
Energy icon.png
16%
Cast Time1s
Projectile
Fire a powerful arrow that deals 32 / 35.8 / 39.7 / 43.5 damage and fully charges your bow on hit.
Legendary Bonus: link=Steady ShotSteady Shot icon.pngSteady Shot inflicts Stun for 0.8s.
Ability Border Black.pngBlack Arrow icon.png
Black Arrow
SPACE
Cooldown icon.png
12s / 10.8s / 9.6s / 8.4s
Energy icon.png
8%
Cast Time0.2s
Mobility
Dash towards your move direction and fire an arrow that deals 8 / 8.6 / 9.3 / 9.9 damage. Grants 40% Fading Haste for 1s.
Legendary Bonus: link=Black ArrowBlack Arrow icon.pngBlack Arrow fires 2 additional arrows in a cone that deal 4 damage each.
Ability Border Black.pngRain Of Arrows icon.png
Rain Of Arrows
Q
Cooldown icon.png
8s
Energy icon.png
12%
Cast Time0.3s
AoE
Fire arrows that rain down at target location. It deals 16 / 17.3 / 18.6 / 19.8 damage and inflicts Battlerite Border Red.pngProwl icon.pngSeeker's Mark over 1.5s.
Seeker's Mark: You detect your marked prey. link=Hunting ArrowHunting Arrow icon.pngHunting Arrow, link=Steady ShotSteady Shot icon.pngSteady Shot and link=Black ArrowBlack Arrow icon.pngBlack Arrow hits consume the mark to deal 4 bonus damage and heal you for 4 health. Lasts for 6s.
Impact Delay: 0.7s
Legendary Bonus: link=Rain Of ArrowsRain Of Arrows icon.pngRain Of Arrows reaches 30% further.
Ability Border Black.pngBear Trap icon.png
Bear Trap
E
Cooldown icon.png
18s / 16.2s / 14.4s / 12.6s
Energy icon.png
7%
Cast Time0.5s
Summon
Set down an invisible trap at target location. When the trap is triggered, it deals 8 damage and inflicts Root and Battlerite Border Red.pngProwl icon.pngSeeker's Mark on nearby enemies.
Root: Target is unable to move for 1.6s / 1.8s / 2.1s / 2.3s.
Seeker's Mark: You detect your marked prey. link=Hunting ArrowHunting Arrow icon.pngHunting Arrow, link=Steady ShotSteady Shot icon.pngSteady Shot and link=Black ArrowBlack Arrow icon.pngBlack Arrow hits consume the mark to deal 4 bonus damage and heal you for 4 health. Lasts for 6s.
Activation Time: 0.5s
Duration: 30s
Legendary Bonus: link=Bear TrapBear Trap icon.pngBear Trap lays down an additional trap in front of the first one that lasts for 15s.
Ability Border Black.pngProwl icon.png
Prowl
R
Cooldown icon.png
16s / 14.4s / 12.8s / 11.2s
Cast Time0.1s
Mobility
Become immaterial and movement speed increases by 100%. Removes movement impairing effects. Running into an enemy inflicts Battlerite Border Red.pngProwl icon.pngSeeker's Mark.
Seeker's Mark: You detect your marked prey. link=Hunting ArrowHunting Arrow icon.pngHunting Arrow, link=Steady ShotSteady Shot icon.pngSteady Shot and link=Black ArrowBlack Arrow icon.pngBlack Arrow hits consume the mark to deal 4 bonus damage and heal you for 4 health. Lasts for 6s.
Duration: 1.2s
Legendary Bonus: Moving through an enemy during link=ProwlProwl icon.pngProwl replenishes the duration.
70Ability Border Black.pngDragon Slayer icon.png
Dragon Slayer
F
Cooldown icon.png
1s
Cast Time0.8s-2s
Projectile
Hold to charge an arrow to increase its damage and range. The arrow deals 35-45 damage and pulls the enemy with it. Pulling them into another enemy or wall deals 25 damage to the second enemy and inflicts Stun to both enemies.
Stun: Target is unable to move or use abilities for 1.2s.
v0.9




Champions
ChampType Border Sword.png
Melee:
Bakko Croak Freya Jamila Raigon Rook Ruh Kaan Shifu Sirius Thorn Ulric
ChampType Border Arrow.png
Ranged:
Alysia Ashka Blossom Destiny Ezmo Iva Jade Jumong Lucie Oldur Pearl Pestilus Poloma Shen Rao Taya Varesh Zander