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Abilities[edit | edit source]
Cast Time: 0.1
Jump into the air, then slam your mace into the ground. Deals 12 / 13.4 / 14.9 / 16.3 damage and inflicts Stun to enemies in the area.
Stun: Target is unable to move or use abilities for 0.5s.
Air Time: 0.5s
12 / 10 / 9.6 / 8.4
Cast Time: 0.7
Rush forward. Hitting an enemy deals 10-20 / 10.8-21.6 / 11.6-23.2 / 12.4-24.8 damage, interrupts them, and grants you . Damage increases with travel distance.
Legendary Bonus: inflicts Stun for 0.5s-1s.
10 / 9 / 8 / 7
Cast Time: 0.1
Counter the next melee or projectile attack. When you counter an attack, become invulnerable for 1s and gain .
Berserk: Increases your attack speed by 33% and movement speed by 20% and decreases damage taken by 20% for 1.2s.
Counter Duration: 1s
Legendary Bonus: Doubles the movement speed bonus and damage reduction of .
14 / 12.6 / 11.2 / 9.8
Cast Time: 0.35
Smack enemies with your meat to deal 6 damage and knock them back. Knocking an enemy into a wall inflicts Incapacitate.
Incapacitate: Target is unable to move or use abilities for 2.1s / 2.4s / 2.7s / 3s. Any damage taken breaks this effect.
Legendary Bonus: can be recast to hurl a chunk of meat that deals 10 damage and inflicts Fading Snare for 1.2s.